It is your responsibility constantly ice a competitive team. This means no scratching your best players or calling up AHL guys to play where you have someone more suited to play the position.
- The season runs on a 82 game schedule.
- Playoff series are a best of 7 game format.
- Division leaders get no priority for playoff seeding. Playoff seeding will be based strictly on points.
- Two games are run each day during the regular season. They are typically run at 7pm EST.
Player Attribute Information
PO - Position - the position the player plays
HD - Handedness - Left or Right Handed shot
CD - Condition. Usually listed as OK, meaning they are at 100%. If status is 'S' then a number is displayed, '4' for example, this means the player is suspended for 4 more games.
IJ - Injury Status
- DD - day to day
- 1W - approx. 1 week
- 3W - 2-4 weeks
- 1M - 4-6 weeks
- 3M - 2-4 months
- LT - Long-term (no estimated return)
- S - Suspended
- HO - Hold-out with no contract
IT - Intensity
SP - Speed
ST - Strength
EN - Endurance
DU - Durability
DI - Discipline
SK - Skating
PA - Passing
PC - Puck Control
DF - Defense
SC - Scoring
EX - Experience
LD - Leadership
SOHL re-rates will occur only in the offseason. All re-rates will be conducted by the commissioner and his delegates. Their decisions are final and cannot be appealed. Players will be re-rated on their NHL performance only; SOHL performance will not factor into re-rates.
All lines will be submited via the Online GM Editor available to all GMs. By simply clicking the 'save' button on the page your lines will be submitted. Please try to submit lines at least twice a week. It is perfectly reasonable to want to leave your lines as they are.
Each team may have a maximum of 50 players spread between their professional team and their farm team affiliate. The professional team must have 20 players dressed for each game.
All trades will be conducted via the Trade Centre. Until both parties accept the trade, no action will be taken. Once a trade is accepted by both sides, the trade will then be sent to the trade review board to ensure the trade is not lop-sided. This is to prevent GMs from trading all of their best assets away for nothing. If a trade is deemed unfair by the trade review board, the trade will be rejected and a notification sent to both parties informing them. The trade review board may then contact one of or both parties to inform them of the reason for their decision.
The trade deadline is at the 85% mark of the season. Once 85% of all games have been played, trades will no longer be processed. The Trade Centre will remain available and trades may be queued until the playoffs are over.
Future considerations will not be counted. The Trade Centre will show all previous successful and failed trades for each GM to make their own opinions of the types of trades to expect from one another.
If a player is re-signed by a team and a signing bonus is included as part of the new deal, that signing bonus will be honoured by the original signing team at the time of contract renewal. It will not be the responsibility of the host team to pay the bonus.
Drafts are held once every two SOHL seasons. Draft positioning will be determined using the combined standings of both seasons. There will be 7 draft rounds. You will be able to choose for the first 4 rounds, and the rest will be automatically completed. All draft picks can be traded.
Players in the SOHL will retire when the player announces his retirement from the NHL. Former NHLers playing in the Swedish or Russian elite leagues will be removed from the roster of any SOHL team they are currently on. No compensation will be given if a player is removed this way. If the player returns to the NHL, the player will return to the team they were last on in SOHL. If a player announces their retirement after the trade deadline has passed in SOHL, that player will remain active until the end of the playoffs.
If a player retires by moving out of the NHL and later returns, they will be brought back in SOHL. If the last contract they were under would still have term left (for example: if they signed a 5 season deal and retired after 1 season, to return after 2 SOHL seasons, they'd still have 2 seasons left on their contract) they'll be returned to the team who owned them at the previously agreed upon contract. If they are under 27, they will be returned to the team they were owned by regardless of contract term. Otherwise they will be a UFA on the unassigned list.
Once a player has played 18 games in a regular season and is 24 or older, he cannot be moved down to the farm team unless he clears waivers. Every team has the opportunity to claim a player when he is placed on waivers. Should more than one team make a claim on a waived player, the team who has the lowest winning percentage will be given priority. If there are multiple players on waivers and you wish to claim more than 1, you will be required to list the priority order of your claims. Making a claim drops you to the bottom of the list in terms of priority for that sim period. After a sim, you are returned to your normal spot based on the above criteria.
If you start the regular season with a player 24 and over on your farm roster who played more than 25 pro games the past season, that player must be entered in the waiver draft preceeding the start of the regular season. The waiver draft uses a reverse order of the standings from the previous season to determine selection order. The team in the first selection position has every player in the waiver draft to select from but may only choose 1 player. That player is then assigned to their professional team. If a team selects a player during the waiver draft and then attempts to send that player down to the farm team, the player will have to pass through regular season waivers.
After the trade-deadline, you may only demote 4 players to your farm team. These players will not be subject to waivers. During the playoffs, you cannot demote players to the farm team.
A skater prospect must be created if they have reached 100 NHL games played or 24 years of age. Any goalie prospect must be created once they have played a single NHL game, or 100 AHL games, or reach 28 years of age.
Any team who does not place a creation request themselves will be fined according to the following chart.
- 101-125 Games: $250,000
- 126-150 Games: $500,000
- 151-175 Games: $750,000
- 176+ Games: $1,000,000
- 25: $250,000
- 26: $500,000
- 27: $750,000
- 28: $1,000,000
- 101-125 AHL Games or 2-5 NHL games: $250,000
- 126-150 AHL Games or 6-10 NHL games: $500,000
- 151-175 AHL Games or 11-15 NHL games: $750,000
- 176+ AHL Games or 16+ NHL games: $1,000,000
- 29: $250,000
- 30: $500,000
- 31: $750,000
- 32: $1,000,000
As the general manager/owner of a SOHL team, it is your responsibility to ensure your team remains profitable. At the end of any season in which your team has negative cash balance, you will be required to bring your team's balance to at least $0 by the start of the following season or you will lose control of your team.
Revenue sharing will take effect at the close of the regular season and will be subtracted and distributed immediately. Any money made by teams in the playoffs is immune from revenue sharing. Revenue sharing will be calculated as follows:
The average league finances will be calculated and then revenue sharing will be based on that number.
Once the average league finances is calculated, teams within 20% above that rate will not be affected. Beyond 20%, a team donates money equal to half of the precent they are above 20% of the average. This ensures a team is never brought below 20% and the donations of one team will never bring them below another team who has less money than they do, it will simply bring everything closer together.
For example: Average finances are at $15M and Pittsburgh has $60M. Pittsburgh is 300% over the average so they have to donate (300-20 = 280/2 =) 140% of the average. $15M * 1.4 = $21M leaving them with $39M.
Teams will be eligible to receive revenue sharing if they are below the league average. Revenue sharing funds will be distributed to all eligible teams based on the percentage they have of the average salary. The amount received is based on the total amount collected and the number of other teams eligible to receive revenue sharing.
The Salary Cap is set at $62,000,000. The salary cap is enforced between the first day of the regular season until the start of the playoffs. Teams can exceed the salary cap during the playoffs and offseason. Any team that is judged to be over the cap at the start of the season will have players waived in order to ensure their compliance with the salary cap. During the season, if your team is found to be over the cap, a player will be sent to the minors in order to put you under the cap. This player may be forced to clear waivers. Repeated violations of the salary cap may result in a fine.
If you want to buy-out a player's contract, you will pay a portion of their remaining contract equal to their salary times the number of seasons left on their contract divided by 2. So Sydney Crosby, with a contract of 13M for 2 seasons would be 13 * 2 = 26 / 2 = 13M to buyout.
Free Agents & Contracts
Free Agent Classification
When a contract expires, a player becomes a free agent, depending on the age of the player. There are three different groups of free agency and they are listed below:
- Restricted Free Agents- Restricted Free Agents can be signed on the open market through the agents, but there are restrictions. If you sign a RFA, his old team can match your offer. The matching offers must work out to the same length and average salary (combination of salary and signing bonus is allowed). Compensation will be awarded to the old team should they decided to pass on the chance to match the offer. Compensation is based on the average season salary (salary + (signing bonus divided by term))
- Over $8,000,000 - Four 1st Round Picks.
- Over $6,500,000 - Two 1st Round Picks, 2nd, 3rd.
- Over $5,000,000 - 1st round pick, 2nd, 3rd.
- Over $3,250,000 - 1st round pick, 3rd.
- Over $1,750,000 - 2nd round pick.
- At or over $1,000,000 - 3rd round pick.
- Under $1,000,000 - 4th round pick.
Compensation draft picks will be of the receiving GMs choice. Picks from the 1 of the next 2 drafts must be available for the receiving GM to select.
- Unsigned Free Agents- This group is for players who have just been drafted but not yet signed. Any team may sign these players once they reach the age of 22.
- Unrestricted Free Agents- These are players are unrestricted free agents. They can be signed by any team with no matching rights or compensation for the player's old team. Currently, these are players who are 27 years old or older.
Maximum Unrestricted Free Agent Signing
Teams may only resign 5 of their players eligible for unrestricted free agency.
Signing Bonus Restriction
The signing bonus in a contract should be no larger than three times the annual salary. So if you sign for five years with a $5,000,000 annual salary, the signing bonus cannot be any more than $15,000,000. Also note that signing bonuses are not factored against the salary cap.
The minimum offer any agent or player will entertain is for $525,000 per year. Any offers less will be ignored. This takes effect at the start of the first regular season.
The draft order will be determined based on the draft standings page and a weight draft lottery.
The lottery is weighted as follows:
- 1st - 200 tokens
- 2nd - 135 tokens
- 3rd - 115 tokens
- 4th - 95 tokens
- 5th - 85 tokens
- 6th - 75 tokens
- 7th - 65 tokens
- 8th - 60 tokens
- 9th - 50 tokens
- 10th - 35 tokens
- 11th - 30 tokens
- 12th - 25 tokens
- 13th - 20 tokens
- 14th - 10 tokens
If a team within this range makes the playoffs, they will forfeit a percentage of their tokens in the draft lottery. 40% of tokens will be forfeit if the team made the playoffs in the first of two seasons and 60% if they made the playoffs in the second of two seasons. This makes it possible for a team to forfeit all tokens for a draft year meaning they will not have an opportunity to move up any draft positions.